Demo reel of the following projects available here
Client : Hulu
As Lead compositor, Jon was responsible for the Look development & shot supervision of various sequences in the show including a complex full CG environment of the DEVS lab, the giant statue of Amaya in the middle of the woods & the void effect inside the simulation of DEVS. He worked closely with the VFX supervisor in a long intro of episode 3 where we go trough different episode of human history. During the whole show he gave technical & creative support for the comp team and he established methodologies & workflows with other department supervisors in order to achieve the vision of the Comp & VFX supervisors.
Personal project For her latest new video You’ll Miss Me When I’m Not Around” GRIMES shared the green screen footage of the clip and asked fans to create their own version. “Because we’re all in lockdown we thought if people are bored and wanna learn new things, we could release the raw components of one of these for anyone who wants to try making stuff using our footage,” she writes.
This is the version I made at home during the lockdown on my spare time.
Client : Sky
For the Sky's latest racing drama I worked as overall comp supervisor of the 10 episodes. The work included practical zombie suit enhancement, set extensions & DMP, full CG sequences of car chases and extensive green screen work.
Lead compositor Client : Netflix
I worked as a lead compositor on various episodes of the cyberpunk series from Netflix. I was responsible of the lookdev, setup & shot finaling of numerous sequences of the show that required a strong creative input. The work included environments of the futuristic city, various glitch effects on holograms that populate the streets and people faces. I also lead a sequence of a disintegrating character in the VR world. I worked closely with other departments and supervised a team of artists during the whole process providing technical and creative support.